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Game info
Archimedes

Aggressor

Aggressor
GenreAction Adventure
DeveloperAtomic Software
PublisherAtomic Software
Released1992
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Aggressor is a great side-scrolling action shooter developed in 1992 and published by Atomic Software exclusively for the Acorn Archimedes home computers.
 
Review
AggressorSTORY / GAMEPLAY
Aggressor seems to use some "touches" from the blockbuster 1979 Alien movie. Vicious powers from another world threaten to destroy your planet and kill everyone on sight so your main mission is, what else, to just shoot down everything that moves (or flies)! Buts the gameplay is quite tricky since the enemies attack from almost all directions and they move pretty fast to shoot.

GRAPHICS / SOUND
Aggressor features nice and colorful visuals. The sprites swarming the screen move smoothly and the action is pretty intense. Apart from its cool visuals, Aggressor's sound is equally great, filling up your stereo speakers with a variety of sampled sound effects like gunfire and explosions, though there is no in-game music.
 
Screenshots
  • Aggressor
  • Aggressor
  • Aggressor
  • Aggressor
  • Aggressor
  • Aggressor
 
Gameplay sample
 
Hardware information

Archimedes A3000/4000/5000

Archimedes A3000/4000/5000CPU: CPU: 32-bit RISC architecture ARM2 8Mhz (A300 and A400 series, A3000) ; ARM3 25/33Mhz (A540/A5000/A4) ; ARM250 12 Mhz (A3010, A3020, A4000)
MEMORY: 1-8Mb RAM
GRAPHICS: 12bit RGB palette (4096 colours) (12-bit) supporting 16 hardware palette registers. Resolutions from 160x256 to 640x512with with 4, 16 or 256 colours on screen. Also supported 1152x896 with 2 colours.
SOUND: 8 channels 8 bit logarithmic with 7 independent stereo positions
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The Archimedes A3000/4000/5000 (default) color palette
12bit RGB 4096-colors palette (256 on screen)
 
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